TL:DR: Even after placing rides of interest at the desired station, guests would still rarley get on the ride. (As planned in my pirate theme park.) While some guests did decide to go onto the transport ride at some point, most guests had the same thoughts as listed above The chairlift and gondola are really cool and work great for all areas, however you can only do 2 stations per ride so they’re better for cross park transportation from one side to the other, rather than just between 2 lands that are close together. This meant the guests would HAVE to ride the transport ride to get to the attractions. I tested this further, and this time added many roller coasters to a station. "Connie Express looks like a waste of time." "Connie Express looks too gentle for me." Not a single guest chose to ride the transport ride and just left. I tested transport rides in a different sandbox, simply placing a transport ride next to the park entrance and having the ride go to a single station and then back. A roller coaster with multiple trains can have lines that move two or three times faster than any track ride. ![]() ![]() My idea is to have many islands with different attractions throughout a large body of water, and I want to use transport rides to access said islands. ![]() Height marker of 0 will now be displayed when track is below. More specifically, how do I get people to use them?Ĭurrently I am building a pirate/tropical themed park. Go-To buttons in Park Management for Transport Rides will now work regardless of prior selections.
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